Windows 10 on Surface Pro 3

The Windows 10 Update is now available and as I  signed for the update with several of my PCs I checked this morning.

On my Laptop the Update Tool said, that there is no info that it´ll run on this machine, so it was recommended to wait for it.

But on the Surface Pro 3 the message said, that it had been download and verified to run on that machine and I could start the update.

As I just made an image of the SSD yesterday, so I had a backup of the old system if things would crash, I gave it a try.

After hitting the Update button it took less than half an hour (I think) and Windows 10 was up and running.

Most of the software I commonly use seems to run well by now, but I did not try everything and as most of my software on the Tablet is from Adobe and they released updates yesterday (probably for full Win10 compatibility) this is no big wonder.

However there might be some updates of problems wihtin the next days, when I tried everything.

The Surface Pro 3 seems to run Win 10 pretty well, which you should be allowed to expect, as this is one of the first Microsoft Hardware devices. So you can bet they will make the new Windows run flawlessly on these things.

If you detach or flip back the type cover Windows does ask you now if it should switch to tablet mode, which can be a nice thing, but I chose to switch to tablet mode manually as I still make heavy use of the regular desktop and now again of the start menu which came back with Windows 10.

The tablet mode says, that touch input will be better in this one and I think I even noticed a better performance of the Surface Pen in tablet mode. Don´t know if that really has something to do with it.

Anyhow – right now Windows 10 on the Surface Pro 3 is a good update in comparison to Windows 8.1 – and I hope that my opinion won´t change by unexpected bugs or other difficulties.

But my laptop that I use for my professional work, will continue running Win 8.1 for quite a while I guess, as I do not wanna destroy my workingspace.

Will try Win 10 in a Virtual Machine there 😉

Surface Pro 3 Jagged Line problems – solved or fixed

If you own a Microsoft Surface Pro 3 you will be having run into the problem of jagged lines if you do not use software that has built in line smoothing like Flash or Illustrator.

I´ve been searching for a fix for quite some time when I started drawing in Photoshop because I am a „slow painter“ (at least when I draw digitally) and this is when you get the jagged lines.

It really gets frustrating pretty quickly when you start drawing with the hope of being digitally supported and in fact get the feeling that you are digitally distorted.


All the lines seem crappy and you can bet I can draw smoother lines with my mouse than with my Surface Pro 3 pen.

I found the solution a few days ago .

It is called „Lazy Nezumi“ costs about 35$ (32€) and you can get it there:

There is also a 30 day trial – but I bought it yesterday after having used the Trial only 5 days or so because I directly thought it was worth it.

When painting you get a little lag of the stroke but this doesn´t matter as there is a helper line that visualizes your acutal path which does keep the natural feeling of drawing with a pen.

Lazy Nazumi does even out pen pressure, too which I noticed when wondering why the line variation looked so clean.


I never had that experience of thinking that my pen pressure hab correctly been understood by the hard-/software – neither on a Wacom Cintiq nor on my Samsung Galaxy Tab (which I sold both to get the Surface Pro 3) nor on my Surface before.

I usually draw with pencils on paper and that software does make drawing digitally a little more natural.

Something else I need to say:

When I bought the pro license I did not receive the email with the xml-license file, so I had to write to the support and the developer responded to me almost directly with the license file attached, which was really cool. Great support I´d say.


If you are annoyed by these jagged line work on your Surface Pro 3, just get Lazy Nezumi – it´ll help.

Adobe Character Animator (Preview) – First Impressions

So the Adobe Character Animator is finally here – when I first heard of it I was really really keen on it and couldn´t wait for playing around with it.

I was spending some time on character animation in the past 3-4 years in my spare time, because it had always interested me pretty much. What I found out in these years was that it is A LOT of work plus you need to develop a profound set of skill for doing it (well) and you will need A LOT MORE time than anything else.

As my actual day job is programming which does consume a lot of time as well – even in my spare time to keep up on the topic – plus I have a family & kids now,  you can imagine that I simply do not have the time to proper animate stuff like a little cartoon series or other projects that are more than tweened blocks moving….

But in fact that little cartoon series is what I really would like to do, because I think it would be a good thing to make a funny cartoon series if you have a twisted mind like me 😉

So the Adobe Character Animator was something that could be quite useful and a big time saver – and after playing around with it a few hours I think it really can be.

When I played around with lip syncing I noticed pretty fast (well in fact it took some time cause this is what it takes : time) that it is a pain in the ass.

Until now I did all my animations in Flash and it took me several hours to make a small animation with a lip synced character moving his arms and/or head a little and some facial expressions.

With Adobe Character Animator you just have to correctly setup your Character within the Layers and the Template files coming with it are a really good cheat sheet for doing so. You will do the same kind of work in regular animations as well, but once you setup your character correctly you can just start recording which speeds things up I´d say a thousand times!

You can even do front 3/4-left (or right) and complete left (or right) versions of your character which makes all this better.

On top of that you can even use keyboard shortcuts to change layer images (for hand gestures, different eyebrowes etc.) and click and drag extremeties like the arms and legs to create more movement. Or you could just animate the face with it and do the body with other tools like Flash or After Effects.

Probably i will make some in depth „how tos“ on that neat little program in the future, because there is so much more to tell about it.

For now I will leave you here with a small example in where I quickly painted myself and did some tests – sorry that it is in german.